My name (as you may have guessed from the domain name) is Jamie Lewis, I am a Computer Scientist / Software Developer based in the United Kingdom. I specialise in large scale stream processing systems, although I am also interested in procedural generation, artificial intelligence and game development.
I have been developing software for over 10 years. I began by playing around with game development as a teenager, first with drag and drop engines and then with a game-development centric language called DarkBasic. As time went on I started to branch out and learn other languages including C++ and Java.
As well as game development I also spent some time playing around with web development, creating many websites and software with web interfaces including a Point of Sale system (written in PHP).
I went on to study at Computer Science degree at Cardiff University, where I was awarded a scholarship.
After that I got a job specialising in large scale stream processing, and spend my free time hacking away on whatever I think is cool at the time.
Below is a featured selection of some of the side projects I have been working on recently
A game made as part of the Github Gameoff 2012, you can find the source on github
A C++ application that generates random dungeons/mazes.
Features include specifying parameters, room detection and exporting to a simple text format.